HERE’S HOW IT WORKS.
- Create an Athlete Account here.
- Purchase your WAR™ Pass, here.
- Login and Complete your athlete profile.1
- Shoot and or compile all of your achievement highlights.
- Upload highlights or images of your published stat lines to your profile.2,3
- Our Admin team will review each highlight and award points and or yards for each achievement accomplished.4
- Leaderboards are updated daily.
- Continue going to WAR™, turning your ops into highlights, and stacking points.
- Reign Supreme.
1Your Athlete Profile information is required to ensure that you are placed in the correct age/ level and position groups.
2Only upload individual highlight clips (one play per clip).
3Photos of published Stat Lines will only be accepted from legitimate media outlets.
4Leaderboards are automatically updated as points are awarded.
WHY YOU NEED TO GO TO WAR™.
We hear it all the time… such and such is the best 9u, 10u, 11u, middle school, or even high school level qb, wr, lb, db, and every other position in the nation. But regardless of all the hyped-up social media posts, there’s really only one way to find out who’s him… you’ve got to go to WAR™!
So that’s what we’re starting… WAR™., the ultimate live-action athlete gaming, development, and recruiting platform. Short for Work, Assert, Repeat… WAR™ utilizes uploaded game highlights and published stat lines to award points and rank 6U through varsity-level athletes across a variety of traditional and hot new stat categories!
Total Yards, Catches, Tackles for a loss, Head Tops, Big Hits, Truck Sticks, Amazing Throws, Pick 6, and more. We even developed 6 brand new stats, created especially to represent and reward those athletes who put it down in the trenches! You know, the athletes that no QB, RB, or REC could do their thing without.
So, if you or your athlete play 6U through Varsity level sports, it’s time to see who’s been cappin’ and who’s really about that action. That’s right, it’s time to lace your cleats and go to WAR™! Need more reasons to join the action? Here you go:
COMPETE.
- Unparalleled Competition: Compete against athletes locally, nationally, and across the world in over 50 position-specific performance categories.
- Reign Supreme: Stack points and Reign Supreme as the Category, Position, or Overall points leader.
- Earn And Flex: Share your accomplishments and leaderboard position across social media for the entire world to see.
DEVELOP.
- Turn Up: Don’t like your overall leaderboard position? Identify the categories you need to improve in, get to work, and show up next game ready to stack more points and take the lead.
- Turn Up Even Louder: Find an in-person trainer in your area who can help you reach your goals.
- Turn All The Way Up: Access all of the task-driven, knowledge-based training you’ll ever need to develop into a superior athlete through Training Drive™.
INCREASE YOUR VISIBILITY.
- Athlete Showcase: Keep your Athlete Profile content fresh and up to date. That and, easily store and share all of your content, accomplishments, highlights, and writeups, in one place.
- Enhanced Exposure: Let there be no question about it, Our platform will attract college coaches from across the nation, in search of top athletes… many of whom they wouldn’t have even known existed if it weren’t for them tearing it up on our leaderboards.
- Maximum Reach: More than just college coaches, it’s essential for athletes to reach and engage the entire sports community: sports writers, scouts, agents, fans and supporters, premiere camps and clinics, as well as, sponsors and brands. And WAR™ creates a perfectly captivating storyline to attract their attention.
Stop Playing. Go To WAR™.
#WorkAssertRepeat
WHAT DOES A “*” IN FRONT OF A PLAYERS NAME MEAN?
A “*” in front of a player’s name represents a Target. Targets are created by HQ and represent a top, nationally-ranked athlete at that position. Now, WAR™ users can get busy, giving these “top” athletes a run for their money. All while increasing their exposure, and visibility, and starting to attract some attention of their own!
SEASON INFO
PRE-SEASON.
Beginning in 2025, the Pre-season will provide athletes the opportunity to upload practice and or any training film that previews all of the smoke they’ll be bringing this season!
- The Pre-season starts on the first day of summer and lasts all the way up to Week 1 of the regular season.
REGULAR SEASON.
The Regular Season begins on the first day of Regular Season games.
- Athletes will have until December 31st to upload highlights from throughout the regular season in order to stack as many points as possible.
- After December 31st, all leaderboards are locked, and Regular Season Champions are crowned.
*Our statistics/ points system tracks a variety of additional stats not typically recorded. So, to ensure no competitor misses out on any available points, our season runs through December 31st to ensure competing athletes have enough time to compile and upload the highlights needed to stack points and reign supreme.
POSTSEASON.
- Athletes participating in the postseason will have until January 31st to upload highlights from the postseason in order to stack as many points as possible.
- After January 31st, all leaderboards for the Post Season are locked, and Post Season Champions are crowned.
OFF-SEASON.
The off-season begins the day after your League/ Conference Championship. Athletes have the entire Off-season to upload and receive points for all of their Off-season achievements.
During the Off-season we will promote a variety of Off-season challenges. Stay Tuned.
Off-season highlights can come from:
- Training highlights.
- 7v7 Highlights.
- Lineman Challenge highlights.
- Spring league highlights.
- Tournament highlights.
- National Championship Highlights.
- Any highlight showcasing your accomplishments in the off-season.
LEADERBOARDS
AGE GROUPS/ LEVELS
- VARSITY
- JV
- FRESHMAN
- 13U
- 12U
- 11U
- 10U
- 9U
- 8U
- 7U
- 6U
CATEGORIES
- Achievement Points Leader (most points by individual achievement).
- Position Points Leader (most points by position).
- Overall Points Leader (most points overall).
The Leaderboards can be filtered, reordered, and or searched to display leaders and achievements in a variety of ways.
AWARDS
- Achievement Points Leader Award. Awarded to each Achievement Points Leader, for each achievement, per age group/ level.
- Position Points Leader Award. Awarded to each Position Points Leader, per age group/ level.
- Overall Points Leader Award. Awarded to each Overall Points Leader, per age group/ level.
OFFENSIVE ACHIEVEMENTS
QB SPECIFIC.
- COMP: Completed Passes.
- YDS-P: Total Yards Passing.
- BIG-P: 20+ Yard Pass.
- TDP: Touchdown Pass.
- AMP: Amazing Pass.
- OLÉ: Break angles on the defender(s) to maintain a pocket presence.
RUSHING (BALL-CARRIER).
- YDS-R: Total Yards Rushing.
- BIG-R: 20+ Yard Run.
- TDR: Touchdown Run.
- BKT: Break a tackle.
- BKA: Break a defender’s ankles.
- HDL: Hurdle a defender.
- TKS: Truck Stick.
- SA: Stiff Arm
- AR: Amazing Run.
PASSING (WR, TE, RB).
- C: Catches.
- YDS-C: Total Yards Catching.
- BIG-C: 20+ Yard Catch.
- TDC: Touchdown Catch.
- YAC: Yards After Catch.
- CK: Cook a defender on a route.
- HT: Head Top.
- OHC: One-Handed Catch.
- AMC: Amazing Catch.
GENERAL.
- FD: First Downs.
BLOCKING (TRENCHES).
- PCB: Pancake Block.
- R-BLK: Effective Run Block. Make a legal block that prevents the defender from making a play on the run.
- P-BLK: Effective Pass Block. Make a legal block that prevents the defender from getting any pressure on the QB during a pass play.
- DF-BLK: Effective Downfield Block. Make a legal block downfield that opens up a running lane for the ball carrier.
- AST-TDR: Assisted Rushing Touchdown. Make a key run/downfield block on a rushing touchdown.
- AST-TDP: Assisted Passing Touchdown. Make a key pass block that allows QB the time he needs to throw a TD Pass.
DEFENSIVE ACHIEVEMENTS
TACKLING.
- SOLO-T: Solo Tackle.
- AST-T: Assisted Tackle.
- OFT: Open Field Tackle.
- TFL: Tackle For a Loss.
- YDS: Total Yards Lost.
- TOT: Total Tackles.
PASS RUSH.
- HS: Hit Stick.
- SAF: Safety.
- S: Sack.
- S-YDS: Total Sack Yards.
- H: Hurrys.
BLOCK SHEDDING
- STB: Shed Block.
- ST2: Beat the Double Team.
COVERAGE.
- JAM: Jam the receiver and don’t let them off the line.
- STR: Strap. Do not allow the receiver to catch the ball without receiving a penalty.
- PD: Pass Deflection.
- INT: Interception.
- INT-Y: Total interception yards.
- P6: Pick 6.
FUMBLES.
- FF: Forced Fumble.
- FR: Fumble Recovery.
- FTD: Fumble Recovery for TD.
SPECIAL TEAM ACHIEVEMENTS
KICK OFF.
- SOK: Successful Onside Kick (for the kicker).
- ROK: Recover Onside Kick (for the athlete who recovers the kick).
KICK RETURN.
- KR-TD: Return Kick Off for TD.
- KR-YDS: Total Kick Return Yards.
PUNT.
- PB-TD: Punt Blocked and returned for a TD
- PB: Punt Blocked.
- PR-TD: Punt Return for TD
- PR-YDS: Total Punt Return Yards.
- P10: Punt and down ball within the 10-yard line.
- P5: Punt and down ball within the 5-yard line.
FIELD GOAL.
- FGB: Field Goal Block.
- FGB-TD: Field Goal Blocked and returned for a TD.
- FG-20: 20Y+ Field Goal.
- FG-25: 25Y+ Field Goal.
- FG-30: 30Y+ Field Goal.
- FG-35: 35Y+ Field Goal.
- FG-40: 40Y+ Field Goal.
- FG-45: 45Y+ Field Goal.
- FG-50: 50Y+ Field Goal.
- FG-55: 55Y+ Field Goal.
- FG-60: 60Y+ Field Goal.
- TOF: Total Field Goals Made.
EXTRA POINT.
- EPK: Extra Point Kicked.
- EPR: Extra Point Rush.
- EPP: Extra Point Pass.
- EPB: Extra Point Blocked.
- EPB+2: Extra Point Blocked and returned for 2 points.
WHY DON’T YOU TRACK CERTAIN STATS?
AWARDS
Q. What type of award do Leaderboard champions win?
A. The best award possible… ultimate bragging rights throughout the entire world that they are the best!
*Physical awards will also be awarded, but they are currently in the design process. The official award reveal should be coming in October 2023.